W1 - Train exterior modeling
- Cherie Jang

- Jan 15, 2023
- 1 min read
Start Over

I did not like my first trial of train modeling, so I tried to plan out more for the second trial.
I divided the section as :
- Train Head (Box)
- Train Headline (Box)
- Train Body (Box)
- Train Midline (Box)
- Train Bottom (box)
BASE SHAPE OF THE TRAIN

I realised that beveling too soon makes the model more complicated to model.
So firstly I tried to matche the overal shape of the train with editing vertex, and edges.
DETAIL: LIGHTS
Front Lights
- Considering to create in Houdini again, wondering it might cause some complication while I am exporting those to Houdini and try to divide UVs for each.
POSITIONING FOR THE BOOLEAN- DOOR, WINDOW, WHEEL

- There was challenging when I tried to position the front window. The every reference images were positioning differently.
AFTER BEVELING THE EDGES - BOOLEAN WIP

- While beveling the edges of the train, realized that Beveling is not always making the smooth edges, and there is a little rule going on. It is better to start with HORIZONTAL line, rather than the VERTICAL line. It was a small tip I found to step away for messiness.
FINAL LOOK - WINDOW FRAME, SIDEBLOCKS, ROOF STUFF, STAIR

Not perfectly done, but I will give more touch on the front window frame, the doors.
Thinking to develop the train wheels procedurally in Houdini.
I will reference the professor Fowler's website, and start R & D this week.
https://deborahrfowler.com/MathForVSFX/Pythagorean.html










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